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1. L4 Salvage ships - in Ships and Modules [original thread]
I used to use a hurricane. But now that we can save and fit setups, I just use my typhoon. With this feature there really is no need to use a seperate ship for salvaging missions anymore. I consider the missing pleasure hub interior a bug.. even i...
- by Siouxsie Xai - at 2009.04.27 19:44:00
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2. T3 building tool? - in Ships and Modules [original thread]
Has anyone published a tool that lets you put together a t3 cruiser, to get the final result? The ships will just be to hi in cost to experiment. I consider the missing pleasure hub interior a bug.. even if it is not. Please fix it. :P
- by Siouxsie Xai - at 2009.03.14 03:09:00
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3. Level 4 Minmatar BS - opinions? - in Ships and Modules [original thread]
You can fly a decent phoone with cruise missles, drones, armor tank, and cap skills. And kite the missions. That is faster than training up skills for a more gunnery based ship. This is because gunnery is much more intensive in training. Once in ...
- by Siouxsie Xai - at 2008.11.17 18:37:00
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4. Warp Core Stabs - rework them? - in Ships and Modules [original thread]
Yeah because warp core stabs are not useless enough yet. Was there a time where it was too easy for someone to run from a battle? And its just taking a while for people to get obver the whiplash? You people not going to be happy untill all def...
- by Siouxsie Xai - at 2008.11.16 22:06:00
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5. Typhoon or Maelstrom against Guristas ? - in Ships and Modules [original thread]
I would not go Domi. Sure you can tank the missions, But it takes forever to finish them. If you have strong gunnery skills use the Maelstrom. If your skills are stronger in missles use a raven, If your strong in both drones and missles, use typ...
- by Siouxsie Xai - at 2008.11.16 08:32:00
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6. RAVEN IS INVINCIBLE :(((( - in Ships and Modules [original thread]
Edited by: Siouxsie Xai on 16/11/2008 08:00:36 Domi is not really a damage dealing ship. Raven is. T2 or faction does not mean garuanteed victory over a t1. Your probably not going to win over a typhoon pilot either. Just my opinion. just not...
- by Siouxsie Xai - at 2008.11.16 08:00:00
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7. Lets not nerf anything - in Ships and Modules [original thread]
Edited by: Siouxsie Xai on 16/11/2008 07:55:06 Nah, Since survival has been nerfed to death. ( pun intended ) The ability to kill warp scramb and kill fast ships needs to be nerfed now for a greater over all game balance. Eve is not just for p...
- by Siouxsie Xai - at 2008.11.16 07:54:00
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8. Vexxor for noobies. ( missioning ) - in Ships and Modules [original thread]
myrm and vexxor drone damage and and bandwidth is the same. ( myrm can store more but that is it. ) Never really had a problem with med drones killing level 3 rats in a timely manner. Provided you take the right ones to a mission with you, Like va...
- by Siouxsie Xai - at 2008.08.05 20:53:00
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9. Dramiel - suggestions please - in Ships and Modules [original thread]
problem with that setip is the ship bonuses for projectile is too good to ignore. When I had one it was hi 2 t2 200 ac, 3 salvagers meds ab cap recharge low was dc, sars, and eanm. DPs speed highs. 2 125 t2 ac, and 3 arbalist rocket launchers....
- by Siouxsie Xai - at 2008.08.05 20:25:00
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10. Vexxor for noobies. ( missioning ) - in Ships and Modules [original thread]
This really only works with the Gallente Special ops start. The setup is Hi slots. 1 Drone link, whatever for the rest, you wont be in firing range anyway. med slots. best AB you afford and use. 2x omnidirectional tracking lows, 2 x overdriv...
- by Siouxsie Xai - at 2008.08.05 19:53:00
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11. T1 frigate as poor man's blockade runner? - in Ships and Modules [original thread]
Originally by: Blue Disk Originally by: Liang Nuren Edited by: Liang Nuren on 26/06/2008 03:33:09 - Consider using a covops (15 days or so to train from scratch) You underestimated. At 4.5 million SP I'm 26 days away from ...
- by Siouxsie Xai - at 2008.06.26 23:33:00
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12. Lvl 2 Missions - in Ships and Modules [original thread]
Edited by: Siouxsie Xai on 26/06/2008 23:14:44 Edited by: Siouxsie Xai on 26/06/2008 23:13:46 Stick with level 1 for salvaging. level 2 is only good for one thing, gettng the rep to do level 3. At least that is my opinion. And even then ...
- by Siouxsie Xai - at 2008.06.26 23:13:00
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13. Hurricane salvager for level 4 + Missions - in Ships and Modules [original thread]
Originally by: Ragnar Darkstar Never thought of putting a BS AB on it. How fast does that get you going? my nav skills are still a bit low, and but with 6 T2 Cargo extenders ( slows ship down ) and a named bs AB 634. I expect it to be m...
- by Siouxsie Xai - at 2008.06.26 04:47:00
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14. Hurricane salvager for level 4 + Missions - in Ships and Modules [original thread]
Sure the catty with 4 salvagers and 4 tractor beams, frigate ab cap recharger and 3 t2 ext cargo was nice. But once I hit level 4 missions, I got tired of doing 2 to 3 trips. Also did not like refitting my Typhoon after each level 4 room I cleared...
- by Siouxsie Xai - at 2008.06.26 02:15:00
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15. Escape a warp jammer? - in Ships and Modules [original thread]
The side affects of warp core stabs suck. I am all for other options. I consider the missing pleasure hub interior a bug.. even if it is not. Please fix it. :P
- by Siouxsie Xai - at 2008.06.20 04:05:00
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16. Need some general advice.. mainly in pvp. - in Ships and Modules [original thread]
well I got me rifter and fited it cheaply. Just wanted a feel for it ya know. So what do I run accross? A Pirate with a - 10 security status in a rupture, that pops me in 3 seconds. Well I did leanrn from the encounter ( and am wondering how to ch...
- by Siouxsie Xai - at 2008.06.19 06:59:00
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17. Minmatar ships and level 4 missions - in Ships and Modules [original thread]
I am happy with my typhoon. IF you have tank and drone skills you can kite the level 4 missions. takes some time.... but I still have lots of training to do sp things will get faster. OF coarse good drone and tank skills do sound like I am better ...
- by Siouxsie Xai - at 2008.06.18 23:57:00
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18. Need some general advice.. mainly in pvp. - in Ships and Modules [original thread]
I know that advice on this level is hard to do without being able to see my skills. SO I will just say a little about myself and my general skills, and maybe this will help. I fly a typhoon for level 4 missions. Highs .drone link augmentor. sma...
- by Siouxsie Xai - at 2008.06.18 21:30:00
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19. Wolf or Jaguar for Level 2? - in Ships and Modules [original thread]
Do it in a dram :P I did on another character and level 2 missions was a blast. I say Dram because there are some missions that you will be kiting and need standard launchers. And the armor and shields are nice for a frig. The wolf or Jag would be...
- by Siouxsie Xai - at 2008.05.07 18:59:00
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20. Bellicose Setups? - in Ships and Modules [original thread]
Originally by: Megan Maynard Belli is a CHEAP gang pvp ship. Those of you who are bashing it haven't flown one right at all. Highs: 3x 425 autos t2 2x assault launchers Mids: 2x target painters 1x sensor booster 1x 10 MN MWD Lows: 2x ov...
- by Siouxsie Xai - at 2008.03.03 21:47:00
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